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PC-SIG: World of Games
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PC-SIG World of Games (CDRM1080710) (1993).iso
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MANUAL.TXT
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1989-12-23
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Copyright 1990 January 1, 1990
by CMA SOFTWARE
All Rights Reserved
PC Pro-GOLF
version 4.31
I N S T R U C T I O N S a n d I N F O R M A T I O N
IMPORTANT SHAREWARE Information:
Though PC Pro-GOLF is COMMERCIAL SOFTWARE, it is provided to you in
this form (almost free) so that you may decide, before spending any
more money, IF YOU LIKE IT! If you DO like it, then we encourage you to
register as a user. The cost is $20.00 (American). Foreign Orders: add
$3.00.
When you become a registered user we send you another complete 18-Hole
Golf Course on disk, ready to play using PC Pro-GOLF. You also get the
GOLF COURSE CONSTRUCTION SET on disk and the Manual to use in designing
and building your own courses which are "playable" with PC Pro-GOLF.
(We used this handy tool in building courses for the game.) And, using
your registration number, you may call and receive advice on PC Pro-
GOLF and the GOLF COURSE CONSTRUCTION SET for up to 6-months following
registration date.
We encourage you to SHARE PC Pro-GOLF with others. However, we insist
that you share only the COMPLETE version, containing ALL FILES. This is
important as the program WILL NOT RUN UNLESS ALL FILES ARE PRESENT! The
list is shown below.
DO NOT include PC Pro-GOLF on the same diskette with, or in any way, as
part of other systems. DO NOT add any files or "piggy-back" messages or
instructions to the PC Pro-GOLF system. Licensed Libraries of SHAREWARE
may include their Distributor Identification if it in NO WAY interferes
with the operation of PC Pro-GOLF or otherwise alters the intended
messages of the Publisher.
PC Pro-GOLF is registered with the United States Copyright Office.
Persons violating the rights of CMA SOFTWARE, publisher, will be
prosecuted to the extent provided by law. This material MAY NOT be
copied, loaned, shared, or otherwise distributed for any purpose except
under those provisions stated herein.
PC Pro-GOLF is the sole property of
CMA SOFTWARE
P.O. Box 13813
Richmond, Virginia 23225
PACKING LIST:
(1) 5.25-Diskette
GO.BAT ENTRE.TXT PRINTMAN.BAT
PCPG.BAT GOLF.BAT FILEDESC.TXT
DISTANCE.CLB MANUAL.TXT REGISTER.FRM
REGISTER.BAT READMAN.BAT PCPGV4.EXE
SETUPHD.BAT MAIN.BAT COURSE.DAT
CONTINUE.GME CONVERT.BAT HOLD.DAT
Plus 36 Binary Data Files
(Course Name.*)
OVERVIEW:
PC Pro-GOLF uses the IBM PC (or compatible) Color-Graphics capability
to play a game of golf in which the user may select Clubs, Direction
and Force of Swing and otherwise play a close simulation of the real
game. You may enter your handicap and game-values will be based upon
that value. Graphics are mapped in 4-colors and closely approximate an
actual golf-course with water-hazards, sand-bunkers, wooded areas,
buildings, roads, etc. With each stroke the player may watch the course
the ball takes and see where it lands. Penalty-strokes are added under
the correct conditions and an updated Score-Card is available for
reviewing at any time, as are the Help-Screen and Club-Values List. An
unfinished game may be Saved for resumption at a later time.
SYSTEM REQUIREMENTS:
A 100%-compatible IBM PC, XT, AT or PS/2 Computer
ONE or TWO Floppy Disk Drives or a
Hard Drive system
At least 180-KiloBytes of FREE Random Access Memory (RAM)
Color Graphics Adaptor with RGB Monitor
or Downward-compatible EGA or VGA Video System
DOS 2.0 (or later version)
LIMITS OF LIABILITY:
CMA SOFTWARE assumes no responsibility for possible errors or
malfunctions of this system when provided by "third-party"
distributors, including electronic "bulletin-board" sources. CMA
SOFTWARE will be responsible for this system to the extent of
replacement of the Program and Data diskettes, only, for a period of
thirty-days, when purchased on ORIGINAL CMA SOFTWARE distribution
diskettes.
* * * * * * * * * * * * * * * *
R E G I S T R A T I O N F O R M
-----------------------------------------------------------------------
CMA SOFTWARE P.O. Box 13813 Richmond, VA 23225 Phone (804) 272-1570
-----------------------------------------------------------------------
PC Pro-GOLF v4.31
Registered User: _______________________________________
Name and complete
mailing address. _______________________________________
_______________________________________
Please register the above-named as a User of PC Pro-GOLF and send
the disk-copy of GOLF COURSE CONSTRUCTION SET and printed manual,
and a disk-copy of the Golf Course checked below via First Class
Mail. Enclosed please find purchase-amount of $20.00 (plus
appropriate sales-taxes). Foreign Orders: add $3.00.
Virginia addressees must include 4.5% sales-tax
Method of Payment: __ Check __ Money-Order
Where did you get PC Pro-Golf ??? (please check one)
__ From a friend
__ Down-loaded from a bulletin-board
__ From a Library-distributor of PC Pro-GOLF
__ From a CMA SOFTWARE Show and Sale
__ ___________________________________ (other)
Your Computer MAKE and MODEL _________________________________________
Your order will be processed and shipped within 10-days after it is
received. If you do NOT receive your order within a reasonable time,
please advise.
Thank you for supporting the ShareWare system.
CMA SOFTWARE
Please send the Golf Course I have checked below. (check 1)
( ) AMHERST
( ) BELMONT
INITIAL SET-UP:
Begin by making a BACKUP copy of the diskette you
received.
For ONE Floppy Drive:
Put a WRITE-PROTECT tab over the notch in the edge of
the ORIGINAL diskettes. Insert your DOS System
Diskette into Drive A and type...
DISKCOPY A: B: (press Enter-key)
Then follow the directions shown on-screen
For TWO Floppy Drives:
DOS System Diskette in Drive A and type...
DISKCOPY A: B: (press Enter-key)
At the prompt, insert the ORIGINAL Program Disk into
Drive A and a NEW unformatted disk into Drive B and
press any key.
Properly LABEL the copy.
(Skip over Hard Drive Section)
For Hard Drive C and Floppy Drive A:
Put a WRITE-PROTECT tab over the notch in the edge of
the ORIGINAL diskette.
Select Drive A. Insert the PC Pro-GOLF Program Disk into
Drive A and type...
SETUPHD (press Enter-key)
Your Golf-Game will then be transferred to a Sub-
Directory on the Hard Disk C named GOLF. There is
no need to make the GOLF-Directory; SETUPHD will
do this for you.
Store your ORIGINAL diskette in a safe place.
IMPORTANT!!! If you wish to use your old PC Pro-GOLF data disks
(Golf Courses) with the new version 4.31 then run the CONVERT-
program on this disk. It will make the proper changes in the data
disks required under this new version.
To CONVERT old data disks...
Insert the Program Disk into drive A and type CONVERT.
Then follow the on-screen instructions.
RUNNING PC Pro-GOLF:
If you are using a Floppy Drive system, insert the Program disk
in any floppy drive.
If you are using the Hard Disk-Floppy Disk system, insert the
Program disk into Drive A.
From your ROOT-Directory on Drive C, or from your floppy drive
type... GOLF (press Enter-key)
PC Pro-GOLF will load. If you are using a Tandy 1000, press Y.
You will then be asked which Drive-configuration you are using.
Give the answer, 1 - 2 - 3 or 4, which describes your system.
Enter your handicap at the prompt. If unsure, enter "B" for
beginner.
Next you will see the Name of the Golf-Course which is on the Data
disk and the computer will ask if you wish to Continue a Previous
Game. Answer by pressing the Y or the N - key.
If you are continuing a previous game, the screen will then change
and you will see the Map of the Course showing the NEXT hole to be
played.
If you are NOT continuing a previous game, enter your Name (up to 8
characters) and press the Enter-key.
Next you will be asked if you wish to review the Club-Values. Each
club (Woods, 1 thru 5, and Irons, 1 thru Sand-Wedge and Putter) is
listed along with the average "distance" that club can send the
ball. If you wish to review these distances, answer Y to the
question, otherwise, answer N.
Enter the your choice for Hole-Numbers for STARTING and ENDING.
A Colored Map of the First Hole will then be displayed. In the
upper-left you will see the Name of the Course and the Hole-Number
you are about to play. At the bottom you will see an Information
Panel. On the far right of the panel you will see your Name, the
PAR for this Hole, the LENgth between Tee and Pin, YTG, which
stands for Yards To Go (remaining distance between ball and pin),
The STROKEs you have taken thus far on this Hole, and your SCORE
thus far for the Course.
On the top-left of the panel you will see the message...
Select Club:
(W) (I) (P) (Wood, Iron or Putter)
Press the W, the I or the P-key.
Next you will be asked the Number of the Club-type you have
selected. For Woods you may select 1, 2, 3, 4 or 5. For Irons you
may select 1, 2, 3, 4, 5, 6, 7, 8, 9, <P>itching Wedge or <S>and
Wedge. Your Club-selection will be shown on the second row of the
panel. If you are satisfied with your choice, then proceed. If you
would like to change your choice, press the R-key to <R>evise the
choice. If you revise, then you must re-select the clubs from the
beginning.
You will see a Direction-Pointer at the middle of the Panel. The
single hand points straight up. This pointer is relative to the map
of the Hole and indicates the direction you will take FROM WHERE
THE BALL LIES. Move this pointer either left or right using the
<,> comma or the <.> period-key. You will also see the letter-C in
the upper-right corner of the screen. This indicates you are in
Course-Adjustment mode with the pointer. Toggle between Course and
Fine adjustment using the F-key.
When you are satisfied with the direction you want to send the
ball, press the Enter-key.
NOTE: You can still Revise your choice of Club as well as Direction
at this point. After the stroke is made you cannot revise.
Next you will be asked How Hard you wish to hit the ball. You may
regulate the force of your swing from 10% to 90%, or to FULL-SWING.
Press 1 thru 9 for 10% thru 90% of Full Swing, or press the F-key
for a Full 100% Swing.
When you press the appropriate key (1-9,F) the computer does
several things. First it runs the data of direction, club and force
through a random-based error function to determine if the swing has
any faults. Next it plots the path and projected position of the
ball; if the ball falls onto a RED pixel or into WATER on the map,
a Penalty-Stroke is automatically added to your score. Then the
plot is drawn onto the Map of the Hole to show you where the ball
lies and what course it took to get there. Your New position,
Strokes and Score is tallied and shown in the lower-right of the
panel. If your ball did NOT land on the Green, control is then
returned to you at the "Select Club"-level for your next shot. You
repeat the process of Club-Selection, Direction, Force, etc. again
until your ball lands on the Green.
Once the ball lands on the Green a message is displayed in the
panel telling you so and to press the Space-Bar to advance. The
screen changes and you have a view of the Green showing the hole
and pin, as well as the relative position of the ball. The box in
the lower-left displays the information on HOLE-Number, PAR, LENgth
of the Hole, FEET TO PIN (FTP), Your STROKES so far and your SCORE.
Use the (,) and (.) -keys to move the Direction Pointer to your
satisfaction, press the Enter-key and enter the number of FEET you
wish to send the ball. The ball moves according to the same factors
as described above and, if you DO NOT sink the ball, the updated
information is displayed in the box at lower-right.
If you sink the ball, the computer sounds and a message appears at
the bottom of the screen advising you of the meaning of your score.
If you are finishing up the last Hole, the screen will change
showing your final score. If there are more holes to play, press
the A-key to <A>dvance to the next Hole and repeat the instructions
from the beginning of the first Hole.
N O T E S :
IMPORTANT..!
The Program requires the presence of certain
files before it will start. It is best to use a
VERIFIED COPY of the ORIGINAL PROGRAM DISK, or,
if running off your Hard Drive, to set up your
Working Directory using the SETUPHD utility which
came on your original disk. This insures all
necessary files will be accessible.
Please Explain the Screen...
Trees can be any color
Fairway is GREEN (Blue on Tandy 1000)
Wooded areas are predominantly BLACK and may contain
trees of other colors
Green is GREEN with a BLACK circle (Blue on Tandy 1000)
Tee is YELLOW (White on Tandy 1000) inside a RED box
Water is Light Blue.
Sand Bunkers are YELLOW (White on Tandy 1000) and RED
inside a BLACK elipse Houses and other Buildings are RED
Roads and Traffic areas are BLACK
The Ball appears as a BLACK or RED dot inside a small
YELLOW (White on Tandy 1000) square
The Path of the Ball appears as a string of black dots
Ball inside a Hazard appears as above, (The Ball) inside
a larger RED box
Review Club Values:
To review the Values of the Clubs (the distance each one is rated)
press the V-key at any time. A screen will appear showing a listing
of all clubs along with their respective Values. You may change any
of the clubs to Values which you decide upon, or, leave the Values
as they are.
To CHANGE: Press the C-key, enter the information
requested, and <S>ave the NEW Values by
pressing the S-key.
To RETURN: Press the Enter-key and the game will be
resumed where you left off.
Save Unfinished Game:
You may stop playing after completing ANY Hole and BEFORE selecting
Clubs for the NEXT Hole. This is the ONLY place in the game where
you may do this. This is only possible for games beginning on HOLE-
Number 1. Games beginning on other Holes may not be saved and
resumed. When you see... "Select Club" (W, I, P), you may press the
G-key to postpone play of the <G>ame. When a Game is continued, all
of the data accumulated up to that point is saved in the file,
CONTINUE.GME, on the data disk. When you press the G-key you will
be asked if you want to Save the Game. Enter a Y if you wish to
stop or (if you change your mind) an N, if you wish to continue. If
you entered a Y, you will then be asked if you want to Quit. At
this point you may opt to continue playing by pressing the N-key,
meaning NO, you DO NOT want to quit, and the game will continue. If
you press the Y-key it means YES, you want to quit, and the game
terminates.
Quit the Game:
To <Q>uit the game without playing all Holes, follow the
instructions above in "Save Unfinished Game", but answer <Y>es to
the question, "Do you wish to Quit?".
Penalty Strokes:
One Penalty-Stroke will be added to your score each time the ball
lands on a RED pixel (dot) or into WATER on the screen. Plan your
shots to avoid any RED areas like Water, RED trees, Houses, etc. If
you do land on a RED pixel, your Next shot will be calculated from
that position.
Reset Club Selection:
Anytime up until you actually make the shot, you may <R>eset your
Club-selections and Direction-choice by pressing the R-key. This
takes you back to the beginning of the current Hole. Re-enter your
choices and proceed as normal.
Score Card:
You may review your Score <C>ard at any time by pressing the C-key.
The card may not be changed and your only option is to return to
the game by pressing any key. The Score Card shows the Holes of the
course by Number along with the PAR for each Hole and your score.
The total PAR for the "Front Nine" is shown at the lower-left
along with your score to that point. The PAR for the course is
shown in the lower-right along with your score through your last-
Hole-played.
Help-Screen:
At any time in the game you may review a list of Key-Commands for
playing the game. Press the H-key for the <H>elp-screen. To return
to the game, press the Enter-key.
Helpful Tips...
If you have other Golf Courses keep them properly labelled by
Course-Name. Each course of 18-Holes takes about 192-K of
storage space. Keeping them on separate floppies avoids using a
disproportionate amount of Hard Disk space and makes finding a
given course much easier.
Only ONE unfinished game may be saved on a Data Disk for a given
course. If more than one person wishes to play, it may be handy for
each person to have a Data Disk of each course for his own. Use
DISKCOPY to make multiple copies of the same course.
* * * * * * * * * * * * * * * *